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DETOUR 98e Scoring System
Part 1. Scoring of games resulting in a DRAW
(total of scores from a drawn game = 100 points)
- Each player will score one point for every centre they hold at
the termination of a game.
- Each player is awarded 1 point for survival (holds at least 1 centre)
to Fall 1905.
- Each player who has 1 or more centres at the end of the game is
awarded 1 point.
- If one player is the outright leader (has more centres than any
other player) he is awarded points equal to the difference between
the number of centres he holds and the number of centres held by the
player with the second highest number of centers. If more than one
player finishes on the most number of centres, no points are allocated
in this section.
- The first four players are allocated the following points: 1st:
4, 2nd: 3, 3rd: 2, 4th: 1. Where two or more players finish on equal
centres points are allocated to those players for the lower position.
- All scores resulting from a draw game will be standardized (calculated
as a percentage of total scores from that game) and converted so that
the total of scores from a draw game equals 100 points.
Part 2. Scoring of games resulting in an 18 centre WIN
(maximum total of scores from a win = 122 points)
- The winning player will score 100 points.
- Each losing player is awarded 1 point for survival (holds at least
1 centre) to Fall 1905.
- All losing players in the game are given points equal to their
final centre count.
- Scores from a won game will not be standardized.
Part 3. Tournament results
At the end of the tournament, scores from each player's games will be
added together and the player with the most points declared the winner.
Tie-breakers will be used to separate players on equal points, with the
following tie-breakers used in order:
- The player with the most wins.
- The player included in the most drawn games.
- The player with the better 'best' game.
- The player with the better 'second best' game.
- The player with the better 'third best' game.
If two or more players cannot be split after using tie-breakers then
they are considered to have finished equal.
Part 4. Comparing Games
Games will be compared in the following order for tie-breakers, including
tie-breaking best country awards. If a condition cannot split two players
then the next condition is used.
- Win beats Draw beats Elimination beats Loss (Therefore a game where
a player loses will be considered below an Elimination or Draw even
though more tournament points may be gained).
- Points from game.
- Position finished in game based on centres (1st, 2nd 3rd etc.)
(Note an equal 1st is considered behind an outright 1st but ahead
of a 2nd. Also the more players finishing equal the less it is worth.
e.g. Equal 2nd with 2 players is better than equal 2nd with 3).
- If both eliminated, longest survival based on fall supply centres.
- Highest score when subtracting the score of the player finishing
1st in that game.
- Same for 2nd to 7th (zero used for eliminated players).
((Modified by Bill Brown, John Cain and Tristan Lee from Ken Sproat's
Detour system, March 1998)).
Last modified:
9 September, 2009
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